Home Posts tagged "Render" (Page 2)
Solid Angle ships Arnold 5

Solid Angle ships Arnold 5

Solid Angle ships Arnold 5 Arnold 5 – Rendering Evolved Solid Angle releases major Arnold 5.0 update with improved performance and new shaders, bundled with 3ds Max 2018 MADRID & LONDON, 12 April, 2017 – SOLID ANGLE, the creator of the industry-leading Arnold global illumination ray-tracer, has officially released version 5.0 of the Arnold core rendering […]

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Foundry releases Modo 11.0

Foundry releases Modo 11.0

Modo 11 Download Release notes     Performance and efficiency improvements Modo 11.0 delivers accelerated performance across a number of key areas: support for OpenSubdiv 3 delivers faster deformations; animation caching speeds up display; localized evaluation for MeshFusion improves interactivity; and instances are drawn faster. A large number of workflow enhancements also increase artist productivity, […]

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Thinking Particles 6 Subscription Drop 5 releases today!

Thinking Particles 6 Subscription Drop 5 releases today!

thinkingParticles 6 Subscription Drop 5 releases today!           VolumeBreaker new Clustering effect – Paint and Smash ‘em! ShapeNoise – Deformation at your command! FlowEmitter new Particles Generator for fluid simulation. ParticleLight effects – Own it ! Procedural controls. HydroField flow ‘collisions’ and realistic foaming effects   Victoria, BC, April 11, 2017 […]

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E-on Software Announcing VUE and PlantFactory 2016 R2

E-on Software Announcing VUE and PlantFactory 2016 R2

Announcing VUE and PlantFactory 2016 R2   E-on Software are pleased to introduce VUE and PlantFactory 2016 Release 2 (R2)! These new releases reflect E-on commitment to bring new features and functionality to VUE and PlantFactory as frequently as possible. E-on Software plan to release incremental updates that introduce new functionality every 4 months. Together […]

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Unity 5.6 is out

Unity 5.6 is out

Unity3d latest release, and the final installment in the Unity 5 cycle, includes the Progressive Lightmapper preview, new Light Modes, Vulkan support, a new video player, support for Facebook Gameroom, Google Daydream and much more. Unity 5 launched two years ago at GDC 2015, and today we conclude the cycle with the release of 5.6. […]

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SideFX Releases Houdini 16

SideFX Releases Houdini 16

SideFX Releases Houdini 16 Houdini 16 enhances core modeling, rendering and animation tools while focusing on user experience, performance and scalability for Film, TV, Games, Advertising and VR TORONTO: Feb 21, 2017 – SideFX is pleased to announce the release of Houdini 16. A new network editor along with viewport radial menus make Houdini 16 […]

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RenderMan 21 Now Available!

RenderMan 21 Now Available!

RenderMan is now free for all non-commercial purposes, including evaluations, education, research, and personal projects. The non-commercial version of RenderMan is fully functional without watermark or limitation. For further details please refer to Pixar’s Non-Commercial RenderMan FAQ. If you’re ready to get started with Free Non-Commercial RenderMan … then you may proceed to Download & Installation. […]

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