Corona Renderer 1.6 for 3ds Max Released!

Corona  announce the release of Corona Renderer 1.6 for Autodesk 3ds Max! Focus is on speed in rendering & workflow, with overhauled Distributed Rendering, improvements to IR, the Corona Image Editor for working with your images outside of any 3D application, bake LightMix settings into the scene, 3ds Max 2018 support. The wait was worth it, the Corona team giving you some really […]

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Solid Angle ships Arnold 5

Solid Angle ships Arnold 5 Arnold 5 – Rendering Evolved Solid Angle releases major Arnold 5.0 update with improved performance and new shaders, bundled with 3ds Max 2018 MADRID & LONDON, 12 April, 2017 – SOLID ANGLE, the creator of the industry-leading Arnold global illumination ray-tracer, has officially released version 5.0 of the Arnold core rendering library and associated plugins for […]

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Foundry releases Modo 11.0

Modo 11 Download Release notes     Performance and efficiency improvements Modo 11.0 delivers accelerated performance across a number of key areas: support for OpenSubdiv 3 delivers faster deformations; animation caching speeds up display; localized evaluation for MeshFusion improves interactivity; and instances are drawn faster. A large number of workflow enhancements also increase artist productivity, including improvements to the game […]

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Thinking Particles 6 Subscription Drop 5 releases today!

thinkingParticles 6 Subscription Drop 5 releases today!           VolumeBreaker new Clustering effect – Paint and Smash ‘em! ShapeNoise – Deformation at your command! FlowEmitter new Particles Generator for fluid simulation. ParticleLight effects – Own it ! Procedural controls. HydroField flow ‘collisions’ and realistic foaming effects   Victoria, BC, April 11, 2017 – cebas Visual Technology Inc. […]

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E-on Software Announcing VUE and PlantFactory 2016 R2

Announcing VUE and PlantFactory 2016 R2   E-on Software are pleased to introduce VUE and PlantFactory 2016 Release 2 (R2)! These new releases reflect E-on commitment to bring new features and functionality to VUE and PlantFactory as frequently as possible. E-on Software plan to release incremental updates that introduce new functionality every 4 months. Together with the new releases, E-on […]

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Assimilate releases Scratch 8.6 and Scratch VR Suite 8.6

New features in Assimilate’s color grading, compositing, conforming and finishing software include: expanded HDR support, new DIT report generator, Ambisonic audio support, VR 360 stitching (in Scratch VR), improved UI, etc. Scratch is priced at $650, Scratch VR Suite 8.6 at $1995. Read the release notes and find out more on Assimilate’s website. SCRATCH V8.6 Speed Matters. Creativity Counts. TRY […]

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Unity 5.6 is out

Unity3d latest release, and the final installment in the Unity 5 cycle, includes the Progressive Lightmapper preview, new Light Modes, Vulkan support, a new video player, support for Facebook Gameroom, Google Daydream and much more. Unity 5 launched two years ago at GDC 2015, and today we conclude the cycle with the release of 5.6. We hope that your projects […]

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SideFX Releases Houdini 16

SideFX Releases Houdini 16 Houdini 16 enhances core modeling, rendering and animation tools while focusing on user experience, performance and scalability for Film, TV, Games, Advertising and VR TORONTO: Feb 21, 2017 – SideFX is pleased to announce the release of Houdini 16. A new network editor along with viewport radial menus make Houdini 16 more approachable for new artists […]

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Adobe, Chaos Bring Photorealistic Rendering to Graphic Designers

LOS ANGELES – Chaos Group has announced a strategic partnership with Adobe, bringing V-Ray’s rendering technology to the Creative Cloud. Now at the push of a button, graphic designers can easily create photorealistic 3D rendered composites with Project Felix. Project Felix is a public beta desktop app that helps users composite 3D assets like models, materials and lights with background […]

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