Home Posts tagged "Plug-in"
Chaos Group Launches V-Ray for Unreal Beta

Chaos Group Launches V-Ray for Unreal Beta

Seamless import of V-Ray scenes into real-time; ray traced rendering now available in Unreal for architecture, automotive and design.   LOS ANGELES — Chaos Group has introduced the beta for V-Ray for Unreal, joining real-time and ray tracing in a single, unified pipeline. Artists and designers can now bring V-Ray scenes directly into the Unreal […]

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Atoms Crowd is now available!

Atoms Crowd is now available!

Atoms Crowd Atoms Crowd makes crowd animation available to anyone. You don’t need any particular skill set to layout your crowd shots and simulate them. You don’t believe it, do you? Wait and see! https://www.youtube.com/watch?v=eqtR_m9c8-0   Easy to Use With Atoms Crowd you can layout your shots in several ways and run your first simulation […]

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Nvidia releases Mental Ray for 3ds Max

Nvidia releases Mental Ray for 3ds Max

Nvidia releases Mental Ray for 3ds Max NVIDIA® Mental Ray® rendering software generates images of outstanding quality and unsurpassed realism. It combines physically based light simulation with full programmability to let you create any imaginable visual effect. This is a feature-rich, high-performance 3D rendering software that creates incredible images based on advanced ray-tracing techniques. Used […]

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Autodesk releases 3ds Max Asset Library 1.5

Autodesk releases 3ds Max Asset Library 1.5

Autodesk has released 3ds Max Asset Library 1.5, the latest version of its free 3ds Max add-on for browsing 3D content across both a local machine and a network in a single view. ‘Deep search’ for suitable assets across your entire network The add-on enables users to ‘deep search’ for suitable assets using properties like […]

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Corona Renderer 1.6 for 3ds Max Released!

Corona Renderer 1.6 for 3ds Max Released!

Corona  announce the release of Corona Renderer 1.6 for Autodesk 3ds Max! Focus is on speed in rendering & workflow, with overhauled Distributed Rendering, improvements to IR, the Corona Image Editor for working with your images outside of any 3D application, bake LightMix settings into the scene, 3ds Max 2018 support. The wait was worth it, the Corona […]

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Solid Angle ships Arnold 5

Solid Angle ships Arnold 5

Solid Angle ships Arnold 5 Arnold 5 – Rendering Evolved Solid Angle releases major Arnold 5.0 update with improved performance and new shaders, bundled with 3ds Max 2018 MADRID & LONDON, 12 April, 2017 – SOLID ANGLE, the creator of the industry-leading Arnold global illumination ray-tracer, has officially released version 5.0 of the Arnold core rendering […]

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Foundry releases Modo 11.0

Foundry releases Modo 11.0

Modo 11 Download Release notes     Performance and efficiency improvements Modo 11.0 delivers accelerated performance across a number of key areas: support for OpenSubdiv 3 delivers faster deformations; animation caching speeds up display; localized evaluation for MeshFusion improves interactivity; and instances are drawn faster. A large number of workflow enhancements also increase artist productivity, […]

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Thinking Particles 6 Subscription Drop 5 releases today!

Thinking Particles 6 Subscription Drop 5 releases today!

thinkingParticles 6 Subscription Drop 5 releases today!           VolumeBreaker new Clustering effect – Paint and Smash ‘em! ShapeNoise – Deformation at your command! FlowEmitter new Particles Generator for fluid simulation. ParticleLight effects – Own it ! Procedural controls. HydroField flow ‘collisions’ and realistic foaming effects   Victoria, BC, April 11, 2017 […]

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