AI Learns Human Pose Estimation From Videos

    DensePose-COCO Dataset We involve human annotators to establish dense correspondences from 2D images to surface-based representations of the human body. If done naively, this would require by manipulating a surface through rotations – which can be frustratingly inefficient. Instead, we construct a two-stage annotation pipeline to efficiently gather annotations for image-to-surface correspondence. As shown below, in the first […]

Continue reading »

Houdini 16.5 latest release!

TORONTO: Nov 7, 2017 – SideFX is pleased to announce the release of Houdini 16.5 – which continues Houdini 16’s push into character, rigging and animation enhancements – as well as adding a wide variety of new features and improvements in VFX, modelling, rendering and UI. The SideFX R&D team has been packing a ton of new features and enhancements […]

Continue reading »

Atoms Crowd is now available!

Atoms Crowd Atoms Crowd makes crowd animation available to anyone. You don’t need any particular skill set to layout your crowd shots and simulate them. You don’t believe it, do you? Wait and see! https://www.youtube.com/watch?v=eqtR_m9c8-0   Easy to Use With Atoms Crowd you can layout your shots in several ways and run your first simulation in just few clicks. The […]

Continue reading »

Terragen 4.1 is now available

Terragen 4.1 is now available with major optimizations and new features. Plus find us at SIGGRAPH 2017 in LA, Planetside Software will have our own booth. Read on for more… Terragen 4.1 Update + SIGGRAPH 2017It’s been a while since you’ve heard from us and we’ve been hard at work on an awesome Terragen update for all of you. The 4.1 […]

Continue reading »
1 2 3