Terragen 4.1 is now available

Terragen 4.1 is now available with major optimizations and new features. Plus find us at SIGGRAPH 2017 in LA, Planetside Software will have our own booth. Read on for more… Terragen 4.1 Update + SIGGRAPH 2017It’s been a while since you’ve heard from us and we’ve been hard at work on an awesome Terragen update for all of you. The 4.1 […]

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Next Limit ships RealFlow 10.1

RealFlow 10.1 – More Features, More Fun Nextlimit are proud to present the first patch of RealFlow 10. This update is not just a boring bug-fix and we think that many users would even call this a 10.5 version. Nextlimit have added lots of interesting features, workflow enhancements, and even brand new materials for Nextlimit Dyverso Multi-physics solver. Of course […]

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Nvidia releases Mental Ray for 3ds Max

Nvidia releases Mental Ray for 3ds Max NVIDIA® Mental Ray® rendering software generates images of outstanding quality and unsurpassed realism. It combines physically based light simulation with full programmability to let you create any imaginable visual effect. This is a feature-rich, high-performance 3D rendering software that creates incredible images based on advanced ray-tracing techniques. Used by industry professionals for over […]

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Solid Angle ships Arnold 5

Solid Angle ships Arnold 5 Arnold 5 – Rendering Evolved Solid Angle releases major Arnold 5.0 update with improved performance and new shaders, bundled with 3ds Max 2018 MADRID & LONDON, 12 April, 2017 – SOLID ANGLE, the creator of the industry-leading Arnold global illumination ray-tracer, has officially released version 5.0 of the Arnold core rendering library and associated plugins for […]

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