Home Archive By Category "3d" (Page 2)
Houdini 16.5 latest release!

Houdini 16.5 latest release!

TORONTO: Nov 7, 2017 – SideFX is pleased to announce the release of Houdini 16.5 – which continues Houdini 16’s push into character, rigging and animation enhancements – as well as adding a wide variety of new features and improvements in VFX, modelling, rendering and UI. The SideFX R&D team has been packing a ton […]

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Atoms Crowd is now available!

Atoms Crowd is now available!

Atoms Crowd Atoms Crowd makes crowd animation available to anyone. You don’t need any particular skill set to layout your crowd shots and simulate them. You don’t believe it, do you? Wait and see! https://www.youtube.com/watch?v=eqtR_m9c8-0   Easy to Use With Atoms Crowd you can layout your shots in several ways and run your first simulation […]

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Terragen 4.1 is now available

Terragen 4.1 is now available

Terragen 4.1 is now available with major optimizations and new features. Plus find us at SIGGRAPH 2017 in LA, Planetside Software will have our own booth. Read on for more… Terragen 4.1 Update + SIGGRAPH 2017It’s been a while since you’ve heard from us and we’ve been hard at work on an awesome Terragen update for […]

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Project Dogwaffle team releases Howler 11.1

Project Dogwaffle team releases Howler 11.1

VFX-friendly paint package gets new watercolour media, improved render engine and foliage painting The Project Dogwaffle team has released Howler 11.1, the latest update to its VFX-friendly paint tool – or, as developer Dan Ritchie describes it, its ‘(un) natural paint program’. The update adds a lot of new features to Puppy Ray, the built-in […]

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Foundry announces Elara and Bunsen

Foundry announces Elara and Bunsen

UK-based Foundry announced two new tools. Elara is a cloud-based platform designed to give an edge to independent professionals and small to medium-sized studios. Bunsen is a new software focused on the Architecture, Engineering and Construction (AEC) industry that provides the foundation for building unified and scalable enterprise visualization pipelines. Through a rules-based workflow, Bunsen […]

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Ftrack Review and Ftrack Studio announced

Ftrack Review and Ftrack Studio announced

Sweden-based Ftrack AB has announced that Ftrack, its production tracking and asset management tool, will be renamed Ftrack Studio and a new streamlined version focused on review and approvals will be released. FTrack Review is an entry level edition of FTrack Studio, offering users a platform to collaborate on projects with annotations and notes. You can […]

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ZBrush 4R8 released

ZBrush 4R8 released

ZBrush 4R8 continues our tradition of creating digital sculpting tools that enable an artist to design with immediate response, even with digital sculptures that have vast amounts of detail. The list of new features in ZBrush 4R8 expands upon the digital sculpting workflow within ZBrush. Many new features will provide increased freedom while designing, foremost […]

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Next Limit ships RealFlow 10.1

Next Limit ships RealFlow 10.1

RealFlow 10.1 – More Features, More Fun Nextlimit are proud to present the first patch of RealFlow 10. This update is not just a boring bug-fix and we think that many users would even call this a 10.5 version. Nextlimit have added lots of interesting features, workflow enhancements, and even brand new materials for Nextlimit […]

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Nvidia releases Mental Ray for 3ds Max

Nvidia releases Mental Ray for 3ds Max

Nvidia releases Mental Ray for 3ds Max NVIDIA® Mental Ray® rendering software generates images of outstanding quality and unsurpassed realism. It combines physically based light simulation with full programmability to let you create any imaginable visual effect. This is a feature-rich, high-performance 3D rendering software that creates incredible images based on advanced ray-tracing techniques. Used […]

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