RenderMan is now free for all non-commercial purposes, including evaluations, education, research, and personal projects. The non-commercial version of RenderMan is fully functional without watermark or limitation. For further details please refer to Pixar’s Non-Commercial RenderMan FAQ.
If you’re ready to get started with Free Non-Commercial RenderMan …
then you may proceed to Download & Installation.
Pick Your Plug-in
RenderMan ships with artist-friendly plugins for Autodesk’s Maya and The Foundry’s Katana. Here is a example showing the workflow in RenderMan For Maya:
Here is a complete list of artist plugins which are currently supported or in development:
RenderMan Plug-in Support
|Nuke||Supported via AOVs, LPEs & Deep Textures|
Stand Alone with RenderMan
Call RenderMan as a simple executable from the command-line, and render 3D data in RenderMan’s native RIB file format. These RIB files are the backbone of any RenderMan pipeline and are highly customizable, offer Python bindings, and allow many types of data to be converted to RIB and rendered with RenderMan.