RenderMan is now free for all non-commercial purposes, including evaluations, education, research, and personal projects. The non-commercial version of RenderMan is fully functional without watermark or limitation. For further details please refer to Pixar’s Non-Commercial RenderMan FAQ. If you’re ready to get started with Free Non-Commercial RenderMan … then you may proceed to Download & Installation. Pick Your Plug-in RenderMan ships […]Continue reading »
“Pete’s Dragon,” a reimagining of Disney’s cherished family film centered on an orphaned boy named Pete and his best friend Elliot — who just so happens to be a dragon — comes home on Nov. 29 on Digital HD, Blu-ray™, Disney Movies Anywhere, DVD and On-Demand. And the timing couldn’t be better: Today’s announcement ushers in tomorrow’s World Dragon […]Continue reading »
Titanfall 2 – Blur Behind The Scenes The Titanfall 2 commercial presented a great opportunity to use an innovative combination of live-action and CGI, not to mention to collaborate with some really cool people from RESET, Argonaut, Respawn and EA. Blur handled all aspects of the project including design, live-action, editorial, VFX/compositing, color and output. The Pitch Blur director […]Continue reading »
Initial Dates announced for Toronto, Vancouver, San Francisco, Los Angeles and Madrid Delivering great stories to global audiences requires worldclass people. In order to complement its expanding team of outstanding local artists, Cinesite is launching an international roadshow, seeking new talent for its Montréal team. In addition to meeting recruits at festivals and events including Spark Animation in Vancouver, CTN […]Continue reading »
Playstation – Merchant from Henry Hobson Playstation – Merchant from Henry Hobson on Vimeo. Commercial for the Playstation Store Starring Francis McGee Directed by Henry Hobson Agency – VBP Produced by – Furlined Producer – Stephen Johnson Cinematographer – Joost Van Gelder Edited by – Stewart Reeves Colour by – Adam Scott VFX – The Mill LA VFX supervisor – […]Continue reading »
Adobe Max 2016 had an unexpected surprise, Adobe VoCo, think of it as the photoshop of spoken audio.
Adobe Max 2016 had an unexpected surprise, Adobe VoCo, think of it as the photoshop of spoken audio. Many in the vfx community have speculated on what we were seeing but the truth is much more interesting than you might have expected. At the Adobe Max conference video clip below if you do not watch it to the end it […]Continue reading »
Unite 2016 Keynote Wrap Up: News on Graphics, Platforms, VR and More Unite ’16 Los Angeles has officially begun! With three jam-packed days of learning, idea sharing, networking, showcases, and more ahead of us, you won’t want to miss any of the action. Be sure to follow @unity3d and official hashtag #Unite16 to stay updated throughout the week. The opening […]Continue reading »