Home Archive By Category "Vfx News"
3dsMax 2019 has been released.

3dsMax 2019 has been released.

Meet 3ds Max 2019! https://area.autodesk.com/ Hello! My name is Neil Hazzard, and I’m Principal Engineer for 3ds Max. I’m really pleased to present 3ds Max 2019, coming out this Thursday, March 22. This release focuses on making it simpler and faster to create certain visual effects, and on features that make project collaboration and execution […]

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Google Acquires Lytro for $40 Million

Google Acquires Lytro for $40 Million

Google is buying Lytro for about $40M Google’s acquisition makes sense. Light field tech has tons of implications for XR, and last week Google launched a “Welcome to Light Fields” app on Steam with “navigable stills” allowing users to “experience real-world reflections, depth, and translucence like never before in VR.” Lytro’s tech could come in handy […]

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Atoms Crowd is now available!

Atoms Crowd is now available!

Atoms Crowd Atoms Crowd makes crowd animation available to anyone. You don’t need any particular skill set to layout your crowd shots and simulate them. You don’t believe it, do you? Wait and see! https://www.youtube.com/watch?v=eqtR_m9c8-0   Easy to Use With Atoms Crowd you can layout your shots in several ways and run your first simulation […]

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AXYZ design ships Anima 2.5

AXYZ design ships Anima 2.5

AXYZ design has released Anima 2.5, the latest update to its crowd animation tool for 3ds Max and Cinema 4D, reworking its import and export capabilities, and adding a new mask-based character variation system. Extended character import options The update integrates Anima with AXYZ design’s new online asset store, making it possible to buy stock […]

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RenderMan 21 Now Available!

RenderMan 21 Now Available!

RenderMan is now free for all non-commercial purposes, including evaluations, education, research, and personal projects. The non-commercial version of RenderMan is fully functional without watermark or limitation. For further details please refer to Pixar’s Non-Commercial RenderMan FAQ. If you’re ready to get started with Free Non-Commercial RenderMan … then you may proceed to Download & Installation. […]

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Titanfall 2 – Blur Behind The Scenes

Titanfall 2 – Blur Behind The Scenes

Titanfall 2 – Blur Behind The Scenes     The Titanfall 2 commercial presented a great opportunity to use an innovative combination of live-action and CGI, not to mention to collaborate with some really cool people from RESET, Argonaut, Respawn and EA. Blur handled all aspects of the project including design, live-action, editorial, VFX/compositing, color and […]

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CINESITE LAUNCHES INTERNATIONAL ROADSHOW IN SEARCH OF ANIMATION TALENT

CINESITE LAUNCHES INTERNATIONAL ROADSHOW IN SEARCH OF ANIMATION TALENT

Initial Dates announced for Toronto, Vancouver, San Francisco, Los Angeles and Madrid Delivering great stories to global audiences requires worldclass people. In order to complement its expanding team of outstanding local artists, Cinesite is launching an international roadshow, seeking new talent for its Montréal team. In addition to meeting recruits at festivals and events including […]

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SIGGRAPH COVERAGE

SIGGRAPH COVERAGE Couldn’t attend SIGGRAPH this year in Anaheim, California? We did and we’ve got lost of coverage for you to check out including some great 360-degree show floor walkthroughs! LATEST VIDEOS 360-Degree Experience Walkthrough @ SIGGRAPH 2016 In this episode I let you roam around the SIGGRAPH “Experience”, where you can see, in full […]

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