AXYZ design has released Anima 2.5, the latest update to its crowd animation tool for 3ds Max and Cinema 4D, reworking its import and export capabilities, and adding a new mask-based character variation system. Extended character import options The update integrates Anima with AXYZ design’s new online asset store, making it possible to buy stock characters from directly within the […]Continue reading »
RenderMan is now free for all non-commercial purposes, including evaluations, education, research, and personal projects. The non-commercial version of RenderMan is fully functional without watermark or limitation. For further details please refer to Pixar’s Non-Commercial RenderMan FAQ. If you’re ready to get started with Free Non-Commercial RenderMan … then you may proceed to Download & Installation. Pick Your Plug-in RenderMan ships […]Continue reading »
Titanfall 2 – Blur Behind The Scenes The Titanfall 2 commercial presented a great opportunity to use an innovative combination of live-action and CGI, not to mention to collaborate with some really cool people from RESET, Argonaut, Respawn and EA. Blur handled all aspects of the project including design, live-action, editorial, VFX/compositing, color and output. The Pitch Blur director […]Continue reading »
Initial Dates announced for Toronto, Vancouver, San Francisco, Los Angeles and Madrid Delivering great stories to global audiences requires worldclass people. In order to complement its expanding team of outstanding local artists, Cinesite is launching an international roadshow, seeking new talent for its Montréal team. In addition to meeting recruits at festivals and events including Spark Animation in Vancouver, CTN […]Continue reading »
Adobe Max 2016 had an unexpected surprise, Adobe VoCo, think of it as the photoshop of spoken audio.
Adobe Max 2016 had an unexpected surprise, Adobe VoCo, think of it as the photoshop of spoken audio. Many in the vfx community have speculated on what we were seeing but the truth is much more interesting than you might have expected. At the Adobe Max conference video clip below if you do not watch it to the end it […]Continue reading »
SIGGRAPH COVERAGE Couldn’t attend SIGGRAPH this year in Anaheim, California? We did and we’ve got lost of coverage for you to check out including some great 360-degree show floor walkthroughs! LATEST VIDEOS 360-Degree Experience Walkthrough @ SIGGRAPH 2016 In this episode I let you roam around the SIGGRAPH “Experience”, where you can see, in full 360-degrees, what SIGGRAPH is like. […]Continue reading »
Published on Aug 3, 2016 Cebas presents Unexpected, Stuttgart Demo Reel 2016. cebas Visual Technology is honored to have had an Insights Interview with unexpected GmbH recently: you can read the Insights of Co-founder, Alex Kiesl from Alex&Steffen, commercial making of…visual effects at http://cebas.com/?pid=testimonial&tid… More reels and visuals by artists can be found at http://www.cebas.com, the dropdown menu: Gallery. Please […]Continue reading »