Home Archive By Category "3d"
finalRender DROP 1 out now fully intergrated with 3dsmax 2019

finalRender DROP 1 out now fully intergrated with 3dsmax 2019

Trial version available for instant download at http://www.cebas.com/finalRender List of new features and enhancements, see https://goo.gl/SCrjqt Inviting the adventurous in you to browse our state-of-the-art finalRender + AI Denoiser Adaptive Sampling. Links posted @ http://www.facebook.com/rendersoftware ? The post is pinned, fresh from the oven. Feel free to message me if you can’t get the free trial. #finalRender, #fr_Drop1, #AdaptiveSampling,  #AI_Denoiser, #gpu_rendering, #cpu_rendering, #hy brid_rendering, #360_render_facebook, #SpectralWav elength, #RayTracing, #ActiveShade, #3dsmax, #Prod uctionMode, #RandomRays, #MonteCarlo, #fast_denois ing, #skylight, #areaLight, #cebas […]

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Verge3D for Blender verison 2.2 is out!

Verge3D for Blender verison 2.2 is out!

Verge3D for Blender verison 2.2 is out! Blender version of Verge3D WebGL Toolkit is out – yet it contains quite a large set of new functionality. Among the most exciting features are the optimized Facebook export, support for custom fonts, extremely efficient asset compression using the LZMA algorithm, lamp energy animation and almost 3 dozen […]

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AI Learns Human Pose Estimation From Videos

AI Learns Human Pose Estimation From Videos

    DensePose-COCO Dataset We involve human annotators to establish dense correspondences from 2D images to surface-based representations of the human body. If done naively, this would require by manipulating a surface through rotations – which can be frustratingly inefficient. Instead, we construct a two-stage annotation pipeline to efficiently gather annotations for image-to-surface correspondence. As […]

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3dsMax 2019 has been released.

3dsMax 2019 has been released.

Meet 3ds Max 2019! https://area.autodesk.com/ Hello! My name is Neil Hazzard, and I’m Principal Engineer for 3ds Max. I’m really pleased to present 3ds Max 2019, coming out this Thursday, March 22. This release focuses on making it simpler and faster to create certain visual effects, and on features that make project collaboration and execution […]

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Blade Runner 2049 | VFX Breakdown | Framestore

Blade Runner 2049 | VFX Breakdown | Framestore

    Framestore We are thrilled to share our Academy Award and BAFTA winning work on Blade Runner 2049, for which our artists crafted concept artwork used in pre-production, and delivered nearly 300 shots of VFX work in post. Tasked with the creation of large-scale CG environment builds and some challenging animation work, Framestore teamed […]

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Google Acquires Lytro for $40 Million

Google Acquires Lytro for $40 Million

Google is buying Lytro for about $40M Google’s acquisition makes sense. Light field tech has tons of implications for XR, and last week Google launched a “Welcome to Light Fields” app on Steam with “navigable stills” allowing users to “experience real-world reflections, depth, and translucence like never before in VR.” Lytro’s tech could come in handy […]

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New Releases Crowd-Rende

New Releases Crowd-Rende

New Releases Next Release | 0.1.3 January 22, 2018 James 0.1.2 Release Available now for FREE  So, you might have heard that we recently released 0.1.2 after about eight months of development work and testing with a couple of hundred artists. You can now download 0.1.2 for free at this link -> download 0.1.2 (please be aware […]

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