ZBrush 4R8 released

ZBrush 4R8 continues our tradition of creating digital sculpting tools that enable an artist to design with immediate response, even with digital sculptures that have vast amounts of detail. The list of new features in ZBrush 4R8 expands upon the digital sculpting workflow within ZBrush. Many new features will provide increased freedom while designing, foremost of which are Live Boolean […]

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Next Limit ships RealFlow 10.1

RealFlow 10.1 – More Features, More Fun Nextlimit are proud to present the first patch of RealFlow 10. This update is not just a boring bug-fix and we think that many users would even call this a 10.5 version. Nextlimit have added lots of interesting features, workflow enhancements, and even brand new materials for Nextlimit Dyverso Multi-physics solver. Of course […]

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Nvidia releases Mental Ray for 3ds Max

Nvidia releases Mental Ray for 3ds Max NVIDIA® Mental Ray® rendering software generates images of outstanding quality and unsurpassed realism. It combines physically based light simulation with full programmability to let you create any imaginable visual effect. This is a feature-rich, high-performance 3D rendering software that creates incredible images based on advanced ray-tracing techniques. Used by industry professionals for over […]

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Corona Renderer 1.6 for 3ds Max Released!

Corona  announce the release of Corona Renderer 1.6 for Autodesk 3ds Max! Focus is on speed in rendering & workflow, with overhauled Distributed Rendering, improvements to IR, the Corona Image Editor for working with your images outside of any 3D application, bake LightMix settings into the scene, 3ds Max 2018 support. The wait was worth it, the Corona team giving you some really […]

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Solid Angle ships Arnold 5

Solid Angle ships Arnold 5 Arnold 5 – Rendering Evolved Solid Angle releases major Arnold 5.0 update with improved performance and new shaders, bundled with 3ds Max 2018 MADRID & LONDON, 12 April, 2017 – SOLID ANGLE, the creator of the industry-leading Arnold global illumination ray-tracer, has officially released version 5.0 of the Arnold core rendering library and associated plugins for […]

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Foundry releases Modo 11.0

Modo 11 Download Release notes     Performance and efficiency improvements Modo 11.0 delivers accelerated performance across a number of key areas: support for OpenSubdiv 3 delivers faster deformations; animation caching speeds up display; localized evaluation for MeshFusion improves interactivity; and instances are drawn faster. A large number of workflow enhancements also increase artist productivity, including improvements to the game […]

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